getthehellouttahell: (Just makes me want to do it more.)
🔥 𝓩𝖆𝖌𝖗𝖊𝖚𝖘 ([personal profile] getthehellouttahell) wrote2020-10-01 09:55 pm

Powers

As a god (technically a demigod), Zagreus’s exact powers are kind of unclear, and he’s not known to be the god of anything, unlike the other deities. However, he’s stronger, tougher, and faster than a normal human, able to fight the many denizens and monsters running around the Underworld realm. He's resistant (but not immune) to heat and fire, and he often leaves flaming footprints while running. He’s quite the capable warrior, kicking ass with both weapons and magic, but he only gets so far on his own. Most of his impressive abilities are either boons granted to him by the Olympian Gods and Chthonic Gods, powers associated to the ancient weapons littered about the house of Hades that he "borrows" to fight his way to the surface, or abilities bestowed on him by the various artifacts gifted to him by the various deities and famous persons he kindles relationships with on his quest.

Immortality ~ Of sorts. Zagreus is one of those funny immortals. Having been born in the Underworld to the God of the Dead, he has a form of immortality that revives him after being killed. Essentially, after he dies (and he does die an awful lot), he goes to the underworld, which is where he already is. You can’t kill a dead guy. Basically he wake up from death and slogs out from the River Styx back into the House of Hades in Tartarus of the Underworld. Aka: back to dad’s house. Think Happy Death Day but without the time loop. No matter how many times he’s killed, Zagreus keeps returning, keeping the knowledge and skills gained from his previous “runs” in life. Death robs him of none of his vitality; it just forces him to start over. And over. And over.

The “of sorts” part is because Zagreus is only three-fourths divine, despite being the son of two gods, which makes him, technically, a demigod. His father Hades is a pure god while his mother Persephone is half mortal (in that Zagreus has a mortal “farm-boy” for a grandfather), which is the reason why Zagreus has, as he puts it, a propensity to die. Despite being immortal and a god, he's considerably squishy compared to the other gods (and monsters), and depends upon avoiding attacks rather than tanking them.

But don’t knock his godly parentage, as being a deity means he can take a fair bit of damage and survive wounds that would be fatal to most mortals. He can take a sword through the stomach, have a bomb go off under him, ingest poisons, and still shake it off enough to keep slugging onward. However, he lacks any kind of regeneration and accumulated wounds will eventually catch up to his limits. Likewise, grievous wounds and obliterations will also kill him. Tear him to shreds, crush him under slabs, plunge him in magma, freeze him solid, eat him alive, rip his head off, tear his heart out, these kinds of things send him packing off to another blood-drenched rise out of the River Styx.

Fire Resistance ~ As Hades' son, Zagreus is only fire resistant, not fire proof, a very important distinction. Normal flames from the mortal realms and even weaker flames in the Underworld (the kinds used for torch light and candles and such) do not affect him, but the empowered fires from his enemies and magma like that of the River Phlegethon are too much even for him and can / will burn him (to death even). Still, his fire resistance also makes him resilient to most forms of heat, which is a good thing, since his feet are constantly and always on fire. Literally.

Weapons Expert ~ Fitting for a Grecian god, Zagreus is very skilled in armed combat. He favors classical ancient weapons, such as swords, spears, shields, bows, gauntlets, and rails. The last one is technically a rifle. Yes, a rifle. More on that later. His prowess and speed with these weapons allow him to execute flexible combos that string together various attacks, ranging from hack’n’slash dicing with his short-range weapons to studding enemies from afar with his long-range arsenal. Because of his training under the hero Achilles, Zagreus is capable of using just about any weapon he picks up, from the archaic to the modern (after a brief moment or so to adjust for the latter).

Shifting ~ Coupling with his weapons, Zagreus can perform a dash-like ability called "Shifting", a maneuver that allows him to speed forward by “a blade’s length” in quick succession. When dashing, he gains a fiery aura that causes him to become momentarily immune to all forms of damage. Gravity also loses its hold of him during this time, allowing him to cross gaps and flit over non-solid surfaces (including pits of lava and acid pools). He even seems to “go through” objects like benches, boulders, or pillars, but ironically cannot go through doors, especially if they're locked. Primarily an evasive movement ability, Zagreus can attack during a dash, enhancing his offense.

Casting ~ As with many deities, Zagreus is capable of wielding magic and can utilize long-ranged spells called "Cast" through Bloodstones. These are essentially crystalized blood shaped into diamonds which are then used as ammunition for the spells. When cast, they become lodged in whatever they hit and expel the magic packed inside them, falling out of their target after a few seconds if the enemy isn't killed first.

Boons ~ While not technically an ability of his own, Zagreus can receive “Boons” from other gods (basically upgrades to his weapons and magic) to help him in his attempts to escape the underworld. However, while he can make use of these boons as often as he likes during his life, once he dies and is resurrected, his current Boons disappear until the gods once again meet and grant him their blessings.

Mirror of Night
Infernal Arms
Boons



Artifacts
Keepsakes
Companions